Features
FinalMesh is the ultimate solution for converting and publishing your 3D assets, technical data to PDF, modern WebGL application or another 3D format.
PDF publishing platform integrated into FinalMesh allows to convert sophisticated technical data, 3D models into regular, well known PDF files.
It is easy to select best initial view, render mode, lighting right in PDF Publish mode, all changes are visible right on the screen.
Multiple viewports of the same model are supported, each with it's own settings.
Everything is easy as Save button, but all extra options, like PDF encryption are just one click away.
WebGL
WebGL is an OpenGL inside of browser and this means that it is possible to render 3D triangles on the web page using sophisticated shaders. This is great, but sounds quite complicated already. This is probably true, but thanks to FinalMesh, creating WebGL application is as easy as selecting Save item in File menu.
In result geometry, html, texture and javascript files will be generated. Next file can be uploaded to server and viewed, or you can modify it and provide additional logic for regular part or for 3D part.
View
- Browse and view your 3D files with thumbnails
- View 3D with textures, complex materials
- Inspect internal 3D objects topology, apply or change materials
- OpenGL and Software renderer for devices with limited Hardware
- Fast and modern UI
Convert
- Convert 3D content to another 3D format, for instance into STL format for 3D printing
- Render 3D model to image using built-in raytracer
- Create vector illustrations from 3d file in SVG format
- Batch Processing
Geometry
- Powerfull geometry engine
- Instancing - whole sub-tree tree or just geometry
- Meshes with in memory compression technology. Allows to load huge 3D assets
- Procedural primitives including splines, cubes, spheres, texts
- Modifiers (deformers) including Booleans, Sub-D, Mirror, Extrude and more
- Mesh healing, Polygon reduction, Remove Internal Parts
- Arrays
- NURBS
Markups, Measurements
- Callouts, Notes
- Point coordinates
- Linear Dimensions
- Radius, Diameter, Angle
- Detail Views
Mesh Editor
- Select Face and Vertices
- Move. Rotate, Scale
- Extrude faces
- Delete, Create vertices
- Combine and divide polygons
- Make Chamfer
- Reduce Polygon
Animations
- Multiple animations
- Animation editor
- Animation curve editor
- Make disassembly and explode animation
- Copy Paste animations
System Requirements
- OpenGL video card
- Windows XP, Vista, 7, 8, 8.1, 10,11
- Additional components and modules are not required
Professional Featues
- Ambient Occlusion
- UV Unwrap
- Vector Illustration Output
- Make disassembly and explode animation
- Geometry Randomizer