Change Log
1.0.0.212
- New icons for primitives and modifiers.
- Many changes in Cinema 4D plugin.
- Hotpsots are implemented now and supported by WebGL. See example.
- Appareance, Attributes and few more properties tabs with default data should be displayed collapsed.
- Current View is now saved to .fmesh file.
- Added rotation, zoom and pan around mouse point.
- Added rotation in world and screen coordinate system.
- More changes and fixes.
01 April 2016
1.0.0.200
- Rhino plugin. Many issues related to importing Rhino files are fixed.
- NURBS plugin. Added an option to view Control Points and Trim Curves in 3d Viewport.
- Added an ability to view crease angle used to generate object normals.
- Fixed an issue with viewing object in additional popup window.
- Fixed and issue with publishing image background to WebGL application.
23 February 2016
1.0.0.195
- Import of textures from 3ds file is improved.
- VTK import is added.
- Small changes and fixes.
12 February 2016
1.0.0.192
- Fixed an issue with optimizing geometry. May be related to import from obj and few more file formats.
- Boolean - fixed an issue with processing UV maps.
- VRML fixed an issue with processing TEXT in PROTO node.
- Order of file formats in save as pane was chnges
24 January 2016
1.0.0.190
- Auto-rotation is added export option [WebGL].
- Added an ability to customize orbit mode [WebGL].
- Many changes and optimizations in WebGL export.
- New tools.
- New UV View window.
- New Lightmap channel is added for materials.
- Ambient Occlusion tool [Professional Edition].
- UV Unwrap tool [Professional Edition].
- Many fixes and changes.
20 January 2016
1.0.0.167
- WebGL - new option to export scene in one single file. Much smaller.
- Many optimizations in WebGL export. Now it works faster
- New 3DS export.
- Added an ability to reset export options to defaults.
- Fixed an issue with highlighting hovered polygon.
- Added possibility to drop multiple files.
- Added options dialog for raytracer.
- Fixed an issue with using alpha channel of highlight color.
- Many fixes and changes.
08 September 2015
1.0.0.157
- Cinema 4D import. Fixed an issue with reading loft deformer
- Many optimizations in WebGL export. Now with autospin option.
- Fixed an issue with writing instanced objects to VRML file.
- Many fixes and changes.
21 June 2015
1.0.0.155
- Batch rendering is added
- Fised a bug with textures import in FBX import filter.
- Zoom to Fit command is added.
- Many fixes and changes.
3 June 2015
1.0.0.152
- Fixes in WebGL publisher: saving bump texture
- Files with known extensions now should be visible in file browser.
- Additional options in FBX import filter.
- Improvements and speed-ups in boolean plugin.
- Many fixes and changes.
18 May 2015
1.0.0.145
- FBX Import plugins is added.
- Many fixes and changes.
13 May 2015
1.0.0.141
- UV Mapper modifier is added.
- Updated boolean librray.
- Many fixes and changes.
13 April 2015
1.0.0.137
- Many fixes and changes.
15 February 2015
1.0.0.135
- Few fixes.
15 February 2015
1.0.0.134
- .JTOpen - now with metadata import.
- ASE, AMF file formats are added
- .PDF publisher now with metadata export.
- Metadata browser is added.
- Batch processing is adeed.
- Many new commands and features
- Improvements and fixes.
26 January 2014
1.0.0.128
- Fixed an issue in scaling scene into unit cube.
01 December 2014
1.0.0.127
- Polygon, Point and Object selection modes are added.
- Significantly imporved WebGL materials. Now with reflections, diffuse, specular, emissive, opacity maps.
- Basic measurements.
- Many changes and fixes.
01 December 2014
1.0.0.123
- Addes support touch devices in WebGL export module.
- Rhino plugin now should handle NURBS surfaces properly.
- Many changes and fixes in import plugins.
04 November 2014
1.0.0.118
- Many changes and fixes
- Fix face orientatation modifier is added.
- Linear Subdivision modifier is added.
07 Octber 2014
1.0.0.114
- Many changes and fixes
- WebGL export - normals compression is significantly improved.
- JTOpen import filter is added.
17 September 2014
1.0.0.109
- Many changes and fixes
- WebGL export - now with per vertex colors.
- WebGL export - Image backrounds are supported now.
17 August 2014
1.0.0.107
- New OpenEXR and HDR file formats.
- WebGL export - now with texture matrix.
- WebGL export - new full screen template
- WebGL export - custom templates are supported now.
- Many small fixes and changes
06 August 2014
1.0.0.105
- Many fixes in Cinema 4D import plugin.
- Own file .fmesh 3d file format is added.
- 3D Copy/Cut/Paste commands were added.
- WebGL new features: Vector graphics (lines, splines, etc), opacity, better compression.
- Minor fixes.
30 July 2014
1.0.0.103
This is an initial public release.
16 July 2014