Material Editor - Texture Layer
Texture Layer
For texture layer you can select image file, type of texture, UV channel, transformation matrix and wrapping settings.
Click on image to view an image in , separate panel. | |
File | To select texture file, click on combo box and select texture from list of already loaded images or browse for a new one. |
Mode |
This property is dependent on channel.
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UV | UUV Channel. Values from 0 till 15 are supported. |
Scale Offset Center Angle |
Defines UV transformation. |
Address | Defines how the texture should be sampled when a coordinate outside the range of 0 to 1.
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Filter | Defines image filtering option. |