UV Mapper
UM Mapper is modifier, which may create standard UV coordinates. It may be applied manually to any object or at the same time it is a part of many standard geometry primitives
Properties of UV Mapper
Enabled | When enabled, UV maps will be created. |
Type |
Type of UV mapping. Available types are:
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Axis | Defines main axis. |
UV Channel | UV channel to generate |
Center | Position or Center 'UV volume" |
Rotation | Rotation of local coordinate system. |
Size | Size of UV volume. |
Fit to Content | Adjust position and size of UV volume, This btton is available if Auto Size is unchkeced. |
Auto Size | If checked, position and size of UV volume will be computed automatically, so object will be fully inside of UV volume. If not checked, you are able to change size of aposition of UV volume. |
Rotation Repeat | Number of rotations. |
Planar Mapping
Planar mapping projects UVs onto a mesh through a plane. Therefore, it may be important to align the Planar map's position, orientation and scale to the surface.
This image shows planar mapping with default settings. Main axis of projection is X, all angles are zero, position and size are automatically calculated. |
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Same configuration, but Y rotation of mapping is changed to 45 degrees. |
Cylindrical Mapping
Cylindrical mapping creates UVs for an object based on a cylindrical projection shape that gets wrapped around the object.
This image shows cylindrical mapping with default settings. Main axis of projection is X, all angles are zero, position and size are automatically calculated. Big cylindrical surface is for illustration purposes only. |
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Same configuration, but Z rotation of mapping is changed and number of rotations is different. |
Spherical
Spherical mapping is based on a spherical shape wrapped around the object.
Spherical mapping using default settings. Surface wrapped around object may be transfromed in any required way. |
Cubical
Cubical mapping is based on a box shape wrapped around the object.
Cubical mapping using default settings. Surface wrapped around object may be transfromed in any required way. |