Show/Hide nodes
Goal: show single node and hide rest ones. For instance, this function may be used to show selected node and hide rest ones. If tree view is used, it will be updated automatically.
Show single node
function showNode(view,node) { node.show(true); var parent=node.parent; while(parent) // traverse scene to the root node and hide all objects except parent of our node { // hide object attached to parent node if(parent.object)parent.setState(iv.NS_VIS_CHILDREN,iv.NS_VIS_THIS|iv.NS_VIS_CHILDREN); else parent.show(true); var n=parent.firstChild; while(n) { // skip lights if((n!=node) && (!(n.object && n.object instanceof iv.light)))n.show(false); n=n.next; } node=parent; parent=parent.parent; } if(view)view.invalidate(iv.INV_STRUCTURE);// update shadows } // test function function testShow() { var a=view3d.searchNode("Object_A") if(a)showNode(view3d,a); }