Tools Menu

 

Image Tools for currently loaded bitmap image.
Transform Transform all objects in the scene.
  • Fit to unit cube
    Scale and center geometry to fit into cube with edge 1 size.
  • Fit to custom box
    Scale and center geometry to fit into box of arbitrary size.
  • Offset, Rotate, Rescale
    Apply transformations.
Materials
  • Remove Unused Materials
    Find not used materials and remove them.
  • Merge Materials
    Find similar materials and remove them.
  • Load Textures...
    Load missed textures from different location.
Whole Scene Optimizations

An alternative way of changing objects one by one. An alternative way of changing objects one by one. These operations can't be undone.

  • Find Duplicates
    Locates similar objects in the whole sceme and replaces al of them to instances of the first object.
  • Optimize Hierarchy
    find duplicated groups and remove redundant groups
  • Remove Internals
    Remove hidden objects and polygons
  • Fix Face Orientation
    Locate and fix polygons with inverted orientation.
Update Thumbnail Updates thumbnail of current file with current point of view.
Ambient Occlusion... Calculate ambient occlusion texture maps. Learn more
Randomize... Randomize scene.
UV Unwrap Learn more
Generate LOD Levels Create LOD object on top of selected objects and generate required number of low quality objects. Learn more

See Also

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