| Image |
Tools for currently loaded bitmap image. |
| Transform |
Transform all objects in the scene.
- Fit to unit cube
Scale and center geometry to fit into cube with edge 1 size.
- Fit to custom box
Scale and center geometry to fit into box of arbitrary size.
- Offset, Rotate, Rescale
Apply transformations.
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| Materials |
- Remove Unused Materials
Find not used materials and remove them.
- Merge Materials
Find similar materials and remove them.
- Load Textures...
Load missed textures from different location.
|
| Whole Scene Optimizations |
An alternative way of changing objects one by one. An
alternative way of changing objects one by one. These operations
can't be undone.
- Find Duplicates
Locates similar objects in the whole sceme and replaces al of them to instances of the first object.
- Optimize Hierarchy
find duplicated groups and remove redundant groups
- Remove Internals
Remove hidden objects and polygons
- Fix Face Orientation
Locate and fix polygons with inverted orientation.
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| Update Thumbnail |
Updates thumbnail of current file with current point of view. |
| Ambient Occlusion... |
Calculate ambient occlusion texture maps.
Learn more |
| Randomize... |
Randomize scene. |
| UV Unwrap |
Learn more |
| Generate LOD Levels |
Create LOD object on top of selected objects and generate
required number of low quality objects. Learn more |