Materials Panel

List of materials in the current scene. Thumbnails for Real-time materials produced with legacy raytracer, while PBR materials with new PBR raytracer.

Create - create new material with default channels. Click on down arrow in order select additional options:

  • PBR Material - Physically based material: Matte, Plastic, Metal, Glass, Mirror, Substrate, Subsurface, Translucent, Mix.
  • White Material - Create default white real-time material.
  • Empty Material - Create empty real-time material. Material without channels.

- delete material.

View - Properties of list view. Currently it is possible to change size of thumbnails.

Extra actions: Remove unused materials, Merge materials

See Also

In this article