| Name |
Full name of 3D view, Used in popup menues. |
| Short Name |
Reduced name of 3d view. This name is used by button in
viewport toolbar. |
| Projection |
Perspective or Orthogonal.
If current is selected, projection will be unchanged. |
| Angles |
These 3 angles describe how to rotate default camera around world space axes. By changing axis in combobox, you may define order of applying these angles. Default camera looks to positve Y direction and up of camera points by positive Z axis. So with help of angles in this dialog you may rotate camera from and up points around camera to point. |
| Enabled |
If checked, this view will be included into
views menu. |