Cone

Properties of Cone

Top Radius Defines the cone’s top radius.
Bottom Radius Defines the cone’s bottom radius.
Height Defines the radius of the cylinder.
Rotation Segments Defines the number of subdivisions of the object along its circumference.
Height Segments Changes the number of subdivisions of the object in the lengthwise direction.
Top Segments Defines the number of subdivisions of the top cap in a radial direction.
Bottom Segments Defines the number of subdivisions of the bottom cap in a radial direction.
Top Filler R Radius of top fillet.
Top Filler Segments Defines how fine the top fillet appears. The more segments you specify, the smoother the fillet. To create a chamfer instead of a rounded fillet, set Fillet Segment to 1.
Bottom Filler R Radius of bottom fillet.
Bottom Filler Segments Defines how fine the bottom fillet appears. The more segments you specify, the smoother the fillet. To create a chamfer instead of a rounded fillet, set Fillet Segment to 1.
Slice Start Defines a start angle.
Slice End Defines an end angle.
Cap Start Slice When checked, start slice will be closed. If not checked, slice will be open and you may see internals of cone.
Cap End Slice When checked, end slice will be closed. If not checked, slice will be open and you may see internals of cone.
Main Axis Gives an ability to select the object’s initial orientation in space, without using transformation matrix. .
Enabled When enabled, cone will be cone. If not checked, this will be empty node.

Cone is very similar to Cone, but has additional 'flexibility': top and bottom radiuses along with number of segments can be set separetelly.

See Also

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