JSON Triangles Export Settings

This file format is for WebGL developers. For instance if there is a need to include definition of small object into source code and load this object to video card manually. File contains definition of one object only.

Export Settings

Names There are two possibilities: Short and Long.
  Short Long
Vertices "v" "vertexPositions"
Normals "n" "vertexNormals"
UV "uv" "vertexTextureCoords"
Faces "f" "indices"

Write UV If set, texture coordinates will be saved.
UV Number of digits after decimal comma for texture corrdinates.
Normals Number of digits after decimal comma for normals.
Vertices Number of digits after decimal comma for vertices.

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