Create Illustration
This is preliminary documentation and is subject to change.
Create vector illustration from current 3D scene, using active camera.
In order to activate Save panel, click , Select Illustration
[Key Alt+S], select Illustration.
Illustration
Export | Click on Export button to start illustration process. |
Folder |
Name of destination folder. If folder is not exist, it will be
created. Click on Down arrow to view list of recent folders, select folder of current 3d file or browse for folder dialog. Click on Up arrow to go to parent folder. |
File | Name of illustration file. |
Type | Vector file type. SVG is only supported format for now. |
Width/Height | Image dimensions. |
Settings
General
Decimal Places | Number of digits after decimal comma |
Check Intersections | Check intersections of polygons and generate lines in the place of interesections |
Edges
These options are related to edges
Remove Hidden Edges | Remove edges obscured by 3d objects. |
Combine Edge Segments | Combine individual line segments into long polylines. |
Color | Color of edges |
Outline Edges | |
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Line Width | The thickness of outline edges in pixels |
Crease Edges. Edge, where two polygons join with a sharp angle | |
Custom Crease Angle | Set this check box if you want to define custom crease angle. If not checked, system defined Outline Crease Angle will be used. |
Crease Angle | Define angle in degrees. |
Line Width | The thickness of crease edges in pixels |
Secondary Crease Angle | Set this checkbox if you want to generate additional crease edges. Usually, these edges are thinner and allow feel the curvature of a surface. |
Crease Angle | Define secondary crease angle in degrees. This value should be smaller than standard Crease Angle. |
Line Width | The thickness of secondary crease edges in pixels. |