Coordinate Systems

Axis and Coordinate System

Toggle individual axis ( X, Y, Z) to allow position, rotation, scale along these axis. To move on the plane, select two axis.

Select coordinate system:

 Local Coordinate system attached to object.
World World or Scene coordinate system.
Screen Screen coordinate system, X axis - horizontal movement, Y - vertical movement.
Custom

To select custom coordinate system, select Pick Object command. List of recenet coordinate systems will be in this menu. This list is saved to fmesh file.

  • Pick Object selects coordinate system of whole object,
  • If you want to align coordinate system to any polygon or even edge, select Pick Polygon or Edge. In this case Z axis will be aligned to polygon normal and X axis with edge.

Rotation and Scaling center may be selected from this menu:

  • Object Center - rotate around center of each object.
  • Selection Center - rotate around center of selection.
  • Coordinate System - rotate around origin of coordinate system.

In case of scaling around custom center scale factor should be uniform.

See Also

 

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